﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace XNA_2DFramwork
{

    public enum MovementCommad
    {
        Walk,
        Run,
        Jump
    }
    public class PathNode
    {
        public PathNode( Vector2 point,MovementCommad command)
        {
            Point = point;
            Command = command;
        }

        public PathNode ()
        {
        }

        public Vector2 Point;
        public MovementCommad Command;
    }
}
